The challenge comes from the surprisingly engaging cargo management, where you trade weight against balance, speed against stamina, and weigh up risky shortcuts over treacherous terrain. It’s in this moment that Death Stranding is born, as you resolve to push on with a nagging sense of failure, unable to reset and start fresh.Įight hours in, I hadn’t shot a single person. My instinct is to quit and restart the task, but while lost items can be picked up later from a delivery centre, if a cargo is destroyed beyond repair, it’s lost forever. Having never so much as dented a parcel in the game’s opening hours, the sight of 10 cases being ruined provokes blind panic bordering on remorse. Case in point: I failed to plan a delivery route and got swamped by BTs, who wrecked my cargo. At times, the act of playing Death Stranding is a test of faith in itself, not only in Hideo Kojima’s ability to surprise, but that your efforts will ultimately be rewarded.ĭeath Stranding defies convention, focusing on “connection” over combat and (almost) removing the notion of restarting a mission when things go wrong. Imagine Amazon CEO Jeff Bezos atoning for his sins in an especially cruel episode of Black Mirror. About 80% of your time is spent trudging across mountains delivering parcels. Your feelings about Hideo Kojima’s longest, most indulgent, project will hinge on how you buy into the game’s theme about the importance of belief when all seems futile. Over time, your relationship with Death Stranding may start to shift, but it’s a slow-burn album track, not a pop hit. Divisive creator Hideo Kojima’s open-world epic resolves its mysteries, but your satisfaction is numbed by painful memories of relentless trekking, jarring menu management and some – frankly wild – tonal shifts. F or almost three and a half years, Death Stranding has kept us guessing about its true nature – and when the credits roll after a gruelling, occasionally magical, 60 hours of delivering parcels-turned-metaphors, you won’t know whether to laugh or cry with relief.
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